﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Unity;

public class PlatformCreationScript : MonoBehaviour
{

    public static List<Platform> plats;
    public static Platform plat;

    public static float gameStartTime;

    // Use this for initialization
    void Start()
    {
        plat = new Platform();
        plat.InitializePlatform();
        plats = plat.CreatePlatforms(20);
        gameStartTime = Time.time;
    }

    // Update is called once per frame
    void Update()
    {
        gameStartTime = Time.time;
    }
}
